Detail publikace

Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player

JAVŮREK, T.

Originální název

Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player

Typ

kapitola v knize

Jazyk

angličtina

Originální abstrakt

The essay deals with the analogy between video games and computer screensavers from the perspective of Alexander R. Galloway's game theory. The crucial moment of the main intersection has been seen in the ambient mode of video game and the screensaver as the ambient mode of computers.

Klíčová slova

screensaver; computer; video game; ambient mode;

Autoři

JAVŮREK, T.

Vydáno

27. 12. 2020

ISBN

978-80-214-5909-0

Kniha

The Art of Screensavers

Strany od

93

Strany do

103

Strany počet

10

BibTex

@inbook{BUT170043,
  author="Tomáš {Javůrek}",
  title="Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player",
  booktitle="The Art of Screensavers",
  year="2020",
  pages="93--103",
  isbn="978-80-214-5909-0"
}

Odpovědnost: Ing. Marek Strakoš