Detail publikace
Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player
JAVŮREK, T.
Originální název
Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player
Typ
kapitola v knize
Jazyk
angličtina
Originální abstrakt
The essay deals with the analogy between video games and computer screensavers from the perspective of Alexander R. Galloway's game theory. The crucial moment of the main intersection has been seen in the ambient mode of video game and the screensaver as the ambient mode of computers.
Klíčová slova
screensaver; computer; video game; ambient mode;
Autoři
JAVŮREK, T.
Vydáno
27. 12. 2020
ISBN
978-80-214-5909-0
Kniha
The Art of Screensavers
Strany od
93
Strany do
103
Strany počet
10
BibTex
@inbook{BUT170043,
author="Tomáš {Javůrek}",
title="Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player",
booktitle="The Art of Screensavers",
year="2020",
pages="93--103",
isbn="978-80-214-5909-0"
}
Odpovědnost: Ing. Marek Strakoš