Course detail
Studio I - Game Media - winter
FaVU-B1MU-ZAcad. year: 2020/2021
The course introduces students to the reality of digital games media, potential, presentations, obstacles and limits. Opens work with sophisticated software. Identification of basic design elements, mechanics and established digital game structures. The priority of the subject is the motivation of students to select and subsequently create a long-term creative project, which can be realized in the team as well. The selected project subsequently enters the bachelor's degree at various levels, within multiple semesters. It also reflects the continuous alignment of information across partial tasks. Anchoring appropriate shape and project settings helps students prevent potential collisions within the project team or individual engineering or conceptual details.
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Course curriculum
Identification and analysis of visual digital game styles
Mechanics designed by visuality
Concept of artistic characters and environment
Creative style and character styles
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Specification of controlled education, way of implementation and compensation for absences
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Prerequisites and corequisites
Basic literature
The Language of New Media", Lev Manovich
Recommended reading
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