Course detail
Studio Follow-up I - Game Media - winter
FaVU-M1MU-ZAcad. year: 2021/2022
Students focus primarily on planning the submitted master's project. Subsequently, they deepen their theoretical, technical and practical skills in relation to the project topic. The aim of the joint consultation is to look for the best possible solution to the project and to avoid unwanted conflicts. Students create and present the ongoing development of projects or individual prototypes. Individual solutions, whether conceptual or technical, are carried out individually, according to the nature of the project and the needs. Sub-studio assignments are completed with respect to the diploma project.
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Planned learning activities and teaching methods
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Contextual comparison and classification of the work
Analysis of risks and collisions in the project
Prototyping
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Specification of controlled education, way of implementation and compensation for absences
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Prerequisites and corequisites
Basic literature
https://kotaku.com/ (EN)
https://www.rockpapershotgun.com/ (CS)
Jesse Schnell, The Art of Game Design: A Book of Lenses (EN)
www.videoherniobcasnik.cz (CS)
Recommended reading
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