Course detail
Studio I - Game Media - summer
FaVU-B1MU-LAcad. year: 2023/2024
The course focuses on developing an authorial attitude towards game design, including an approach to the graphic, sound and thematic aspects of game design. Based on the experience gained so far, emphasis is placed on strengthening the ability to design and realize games beyond conventional approaches, in any segment of game development. Students process physical or other image sources, for subsequent digitization and digital post-production. In doing so, they learn to work with visual and design stylization that can be applied in digital and physical audiovisual spaces.
Translated with www.DeepL.com/Translator (free version)
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Lessons are mandatory.
Aims
At an advanced level, students can digitize physical materials and other image sources. They focus on working with an original visual language as a key communication medium that is a natural part of experimental game mechanics. They distinguish between different visual styles across traditional and digital illustration.
Study aids
Prerequisites and corequisites
- compulsory prerequisite
Atelier I - Multimedia - winter
Basic literature
https://80.lv/ (EN)
Jak rozumět médiím, Marshall McLuhan (CS)
Jak rozumět populární kultuře, John Fiske, (CS) (CS)
The New Media Reader, Noah Wardrip-Fruin, Nick Montfort (Eds.) (EN)
Recommended reading
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
Analysis and identification of game mechanics
Structure of a digital game
Digitalisation
Author's imprint
Authorship in a team project
Seminar
Teacher / Lecturer
Syllabus