Course detail
Studio II - Game Media - summer
FaVU-B2MU-LAcad. year: 2023/2024
This course introduces students to the transmission of status and other information using graphical or physical interfaces. A key theme here is the relationship between the heads up display (HUD), the Graphical User Interface (GUI), the User Interface in terms of hardware (UI) and the resulting User Experience (UX). Parallel themes focus on the phenomenon of "player guidance", navigation and general orientation in virtual or physical (in the case of board, card or space games) space.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.
Aims
Students understand the terminology and relationship of HUD, GUI, UI and UX in the context of game design. They are able to design adequate navigation solutions and other forms of information delivery.
Study aids
Prerequisites and corequisites
- compulsory prerequisite
Atelier II - Multimedia - winter
Basic literature
https://www.gameuidatabase.com/ (EN)
Na rozkaz krále, Ljuba Štíplová, 1989 (CS)
Ve službách krále Reginalda, Michael Bronec, 1993 (CS)
Recommended reading
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
HUD, GUI, UI, UX
Navigation
Player guides
Seminar
Teacher / Lecturer
Syllabus