Course detail
Studio Follow-up I - Game Media - winter
FaVU-M1MU-ZAcad. year: 2023/2024
Students focus primarily on planning the submitted master's project. Subsequently, they deepen their theoretical, technical and practical skills in relation to the project topic. The aim of the joint consultation is to look for the best possible solution to the project and to avoid unwanted conflicts. Students create and present the ongoing development of projects or individual prototypes. Individual solutions, whether conceptual or technical, are carried out individually, according to the nature of the project and the needs. Sub-studio assignments are completed with respect to the diploma project.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.
Aims
Studentky a studenti zvládají analyzovat potenciální kolize uvnitř magisterského projektu. Následně jsou schopni těmto kolizím předcházet, zejména za pomoci prototypování, popřípadě ověřování jednotlivých částí projektu. Paralelně zhodnocují projekt také na teoretické úrovni.
Study aids
Prerequisites and corequisites
Basic literature
https://kotaku.com/ (EN)
https://www.rockpapershotgun.com/ (CS)
Jesse Schnell, The Art of Game Design: A Book of Lenses (EN)
www.videoherniobcasnik.cz (CS)
Recommended reading
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
Contextual comparison and classification of the work
Analysis of risks and collisions in the project
Prototyping
Seminar
Teacher / Lecturer
Syllabus