Course detail
Studio Follow-up II - Game Media - summer
FaVU-M2MU-LAcad. year: 2023/2024
Students are completing a master's project and are looking for an appropriate way to present it to the public, academic and cultural community, or an individual. Consultations and interventions here function only in the role of light corrections towards the highest possible quality of the project and take place at the level of the whole studio. The studio provides the broadest possible background within the home environment of the project's creation. Students complete ongoing documentation of the project development and submit it for presentation and archiving. With the final presentation of the project, students are tasked with communicating the author's intent and evaluating the goals achieved. The presentation itself is individual to each project and the final presentation must meet the current studio requirements.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.
Aims
Students manage to finalize, install and present a master's project at the highest possible level. Throughout the semester, they regularly present the project to studio colleagues and initiate thematic discussions. In the final phase of the project, they evaluate the goals achieved.
Study aids
Prerequisites and corequisites
- compulsory prerequisite
Atelier Follow-up II - Multimedia - winter
Basic literature
Handmade Pixels: Independent Video Games and the Quest for Authenticity, Jesper Jull (EN)
Recommended reading
Classification of course in study plans
Type of course unit
Seminar
Teacher / Lecturer
Syllabus
Regular presentation of the project to the studio unit
Completion and archiving of the master's project documentation
Evaluating achieved goals