Course detail
Classical Printmaking: Technology - History - Practice
FaVU-KLAGRAFAcad. year: 2024/2025
The course is conceived as a fusion between theoretical and practical education. The triadic model of education is constructed as follows: 4 x history, 4 x contextualization, 4 x workshop. Specific graphical techniques will be brought to the historical context, further to the current context within contemporary art and its reflection and subsequently verified at a practical level. The main objective of the course is not to master graphics techniques, but to gain insight and ability to justify the importance of traditional media in the digital era and the ability to work with them in their own art.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
- active participation in lessons (2 unexcused absences allowed) or submission of a task based on alternative assignments in agreement with the speakers
- Submission of completed tasks
- the degree of achievement of the subject's objectives is also considered
The lessons take place in the KTDU FaVU VUT classrooms and in the graphic workshops of the Drawing and Graphics Studio of the Faculty of Fine Arts of the BUT in the hours specified by the timetable. Minimum participation is 85%. The replacement of missed lessons takes place in agreement with the teacher in the form of alternative assignments.
Aims
Familiarization with the basics of graphic techniques in theoretical, historical and practical terms, as well as their media overlaps and potential for students' own practice.
Study aids
Prerequisites and corequisites
Basic literature
MICHÁLEK, Ondřej. Magie otisku. Grafické techniky a technologie tisku. 1. vyd. Brno: Barrister & Principal, 2016. ISBN 978-80-7485-098-1.
Recommended reading
BUDDEUS, Ondřej – MAGIDOVÁ, Markéta. Třídit slova. Literatura a konceptuální tendence 1949–2015. 1. vyd. Praha: tranzit.cz, 2015. ISBN 978-80-87259-34-4.
GOODMAN, Nelson – ELGIN Catherine Z. Nové pojetí filozofie a dalších umění a věd. 1. vyd. Praha: Filozofická fakulta Univerzity Karlovy, 2017. ISBN 978-80-7308-737-1.
KRÁTKÁ, Eva. Vizuální poezie. Pojmy, kategorie a typologie ve světovém kontextu. 1. vyd. Brno: Host, 2016. ISBN 978-80-7491-501-7.
MITCHELL, W. J. T. Teorie obrazu. Eseje o verbální a vizuální reprezentaci. 1. vyd. Praha: Karolinum, 2016. ISBN 978-80-246-3202-5.
PETŘÍČEK, Miroslav. Myšlení obrazem. Průvodce současným filosofickým myšlením pro středně nepokročilé. 1. vyd. Praha: Herrmann, 2009. ISBN 978-80-87054-18-5. Dostupné také z: http://www.digitalniknihovna.cz/mzk/uuid/uuid:bc54c920-a467-11e8-a2d0-005056827e52.
PUCHNER, Martin. Svět ve slovech aneb O síle příběhů utvářet národy, historii a civilizaci. 1. vyd. Brno: Host, 2018. ISBN 978-80-7577-579-5.
RAMBOUSEK, Jan. Slovník a receptář malíře-grafika. 1. vyd. Praha: Státní nakladatelství krásné literatury, hudby a umění, 1954. ISBN sine.
Classification of course in study plans
- Programme DES_B Bachelor's 2 year of study, summer semester, elective
2 year of study, summer semester, elective
2 year of study, summer semester, elective
2 year of study, summer semester, elective
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
1.1. The sprading of text information
1.2. The sprading of image information
1.3. Information revolution I.: reproduction techniques - letterpress, reliéf printing, lithography (Johannes Gutenberg; Aldo Manuzio; Alois Senefelder's advertisement)
1.4. Information revolution II., internet – postinternet vs. printmaking is message
2. 4 x contextualization:
2.1. The principle of reproducibility and series
2.2. Contemporary forms of printmaking in Czech and Slovak art (deconstruction media conceptualization)
2.3. Graphic platforms: DIY printing - music labels, fanzines, ad publishing houses.
3. 4 x workshop:
3.1. Screenprinting
3.2. Classical graphics: intaglio, reliéf printins, litography - an example of one selected techniques
3.3. Excursion in offset printer
Credit week - final hour (colloquium): Variations on Fluxkit - the student submits a practical task according to the assignment formulated in the first third of the course. Each project will be discussed with the teachers (or with the guests).