Course detail
Studio I - Game Media - summer
FaVU-B1MU-LAcad. year: 2020/2021
The subject leads students to develop their own visual language, through the chosen medium and creative intent. On the basis of past experience, emphasis is placed on strengthening their ability to work visually. Experimenting and searching for game mechanics away from the visual solution. Passive or active "concept art". Students style and process physical or other image resources for subsequent digitization, creating prerequisites for creation within virtuality. At the theoretical level, it is continuously taught the identification and terminology of existing visual styles commonly applied across the independent and mainstream gaming scene. They are equally familiar with contemporary illustrations mainly in the Czech Republic.
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Course curriculum
Analysis and identification of game mechanics
Structure of the digital game
Authorship in a team project
Set up a long-term project
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Aims
Specification of controlled education, way of implementation and compensation for absences
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Prerequisites and corequisites
- compulsory prerequisite
Atelier I - Multimedia - winter
Basic literature
Jak rozumět médiím, Marshall McLuhan (CS)
The New Media Reader, Noah Wardrip-Fruin, Nick Montfort (Eds.) (EN)
Recommended reading
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