Course detail
Studio III - Game Media - winter
FaVU-B3MU-ZAcad. year: 2020/2021
The subject presents the game genre of visual novels. Initial genre research includes a presentation of key titles from worldwide production. It opens the thematic ensemble of Anime, manga, world and Czech comics in the context of digital games. Reflection of fan-art culture, cosplay. Based on a totally elementary interaction, both digital and physical, students design and then realize the creative visual novel, individual content, scope, and style. In the case of sufficient technical and time facilities for students, the scope of the visual novel may exceed, for example, adventure or didactic play.
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Genre mix
Anime, Manga
Fan-Art, Cosplay
Creative idea in a "foreign" visual style
Schematic Interaction
Comics
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Specification of controlled education, way of implementation and compensation for absences
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Basic literature
Henry Jenkins, Mizuko Ito, Danah Boyd, Participatory Culture in a Networked Era (EN)
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