Course detail
Studio I - Game Media - winter
FaVU-B1MU-ZAcad. year: 2021/2022
The course introduces students to the current status of the topic of game in society and culture. The role of digital and other games is positioned as a multimedia medium that influences communication across audiovisual culture. The software, distribution and communication channels used, including marketing, are analysed in the context of the games industry. The initial excursion also includes the identification of basic design elements (e.g. game mechanics, dynamics, structure) and the acquisition of professional terminology. A priority of the course is to motivate students to work with sophisticated software and to strengthen craft skills.
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Course curriculum
Basic mastery of software tools
Typology of games
Camera genres
MDA model
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Prerequisites and corequisites
Basic literature
http://tale-of-tales.com/tales/RAM.html (EN)
Jason Schreier-Blood, Sweat, and Pixels The Triumphant, Turbulent Stories Behind How Video Games Are Made-Harper Paperbacks, 2017 (EN)
The Language of New Media", Lev Manovich
www.videoherniobcasnik.cz (CS)
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