Course detail
Game Engines
FaVU-GENAcad. year: 2023/2024
The course focuses on the demonstration of practical use and mutual confrontation of selected software tools designed for the creation of digital games, i.e. Unity, Unreal, and Godot. The interface and layout of individual engines, along with their possibilities and limits will be introduced through simple demonstrations and exercises.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Attendance compulsory.
Aims
Students will learn to create a new scene in three different engines, using basic assets and software options to achieve the same results. Students will gain a basic orientation in the environment of selected software and will be able to more easily decide which of them will be better for further creative practice.
Study aids
Prerequisites and corequisites
Basic literature
Recommended reading
Classification of course in study plans
- Programme VUM Master's
branch VU-IDT , 1 year of study, summer semester, elective
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-IDT , 1 year of study, summer semester, elective
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-D , 1 year of study, summer semester, compulsory-optional
branch VU-D , 2 year of study, summer semester, elective
branch VU-D , 1 year of study, summer semester, compulsory-optional
branch VU-D , 2 year of study, summer semester, elective
branch VU-VT , 1 year of study, summer semester, elective
branch VU-VT , 2 year of study, summer semester, elective
branch VU-VT , 1 year of study, summer semester, elective
branch VU-VT , 2 year of study, summer semester, elective
branch VU-D , 1 year of study, summer semester, compulsory-optional
branch VU-D , 2 year of study, summer semester, elective
branch VU-IDT , 1 year of study, summer semester, compulsory-optional
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-VT , 1 year of study, summer semester, elective
branch VU-VT , 2 year of study, summer semester, elective
branch VU-VT , 1 year of study, summer semester, elective
branch VU-VT , 2 year of study, summer semester, elective
branch VU-IDT , 1 year of study, summer semester, elective
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-VT , 1 year of study, summer semester, elective
branch VU-VT , 2 year of study, summer semester, elective
branch VU-IDT , 1 year of study, summer semester, elective
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-IDT , 1 year of study, summer semester, elective
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-IDT , 1 year of study, summer semester, elective
branch VU-IDT , 2 year of study, summer semester, elective
branch VU-VT , 1 year of study, summer semester, elective
branch VU-VT , 2 year of study, summer semester, elective - Programme FAAD Master's 2 year of study, summer semester, elective
1 year of study, summer semester, compulsory-optional - Programme DES_M Master's 1 year of study, summer semester, compulsory-optional
Type of course unit
Exercise in computer lab
Teacher / Lecturer
Syllabus
1. Unity: introduction (software layout), work with assets, scene creation, scene test (import, export, comment on licenses)
2. Unreal: introduction (software layout), work with assets, scene creation, scene test (import, export, comment on licenses)
3. Godot Engine: introduction (software layout), work with assets, scene creation, scene test (import, export, comment on licenses)