Course detail
Studio II - Game Media - winter
FaVU-B2MU-ZAcad. year: 2023/2024
This course guides students to work with narrative text in an interactive form of creative writing and design. An integral part of working with text here is its graphic aspect in digital and physical form. The main theme represents the interactivity of narrative text over time. During the exercises, students learn tools for creating mind maps as an essential part of designing and creating narrative. The actual designing then involves working with the classical form of linear and non-linear narrative that uses puzzles, or chains of puzzles, in its virtuality. A separate item here is the creation of interactive dialogue.
Language of instruction
Number of ECTS credits
Mode of study
Guarantor
Department
Entry knowledge
Rules for evaluation and completion of the course
Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.
Aims
Students are able to implement interactive narrative structures, puzzles and dialogues. They then apply these independently (as a selected segment of a digital or other game) or in the wider context of a text-based game (e.g. a gamebook).
Study aids
Prerequisites and corequisites
Basic literature
René Nekuda, Příručka dobrého psaní, 2009 (CS)
Zahrada, Jiří Trnka, 1962 (CS)
Recommended reading
Classification of course in study plans
Type of course unit
Lecture
Teacher / Lecturer
Syllabus
Creating mind maps
Linear vs. non-linear communication
Dialogue creation
Seminar
Teacher / Lecturer
Syllabus